Version 1.5.0.2 - Agaia Online 1.5.0.2
Agaia Patch 1.5.0.2
While not initially planned, we received some feedbacks and reports in this past week after our two hotfixes. A new update is on the work and will include the "Pending" adjustments previewed on our initial notes and a class balance update.
Bugfixes
- Fixed an issue where Roaring Eclipse Weapons (Bahaar's Will enhanced weapons) were not included in the 4x Eclipse Set Bonus
- Fixed an issue where Wrathful Earrings were missing many RNG stats
High Tier Dungeons
After our dungeons balancing hotfix, the dungeons in this tier (CKG, AAHM, Plexus) felt a bit tankier than we intend them to be. We are aware most of the players are still gearing up, but we are going to reduce slightly their base defense to alleviate this issue. We will keep monitoring the situation and apply another adjustment in future if necessary
- Reduced bosses bonus endurance from +5% to +1%
- All players' damage in High Tier dungeons should increase by about 4% (exception for ABHM)
Top Tier Dungeons
We received a lot of positive feedbacks about the reworked Sanctum of the Fire God and we are very happy we could meet the community expectations this time! This does not mean the dungeon doesn't have room for improvements, though. We prepared a couple of adjustments for the dungeons, but do not worry, the flow of the fight will stay identical. We also noticed CRK and Bahaar are also a bit tankier than intended. We are going to apply the same defense reduction as High Tier dungeons. We are aware Bahaar might need an additional nerf, maybe, but we will keep monitoring the situation.
- Reduced bosses bonus endurance from +5% to +1%
- All players' damage in High Tier dungeons should increase by about 4%
Sanctum of the Fire God
While we are satisfied with the new mechanics, we feel like Bahaar's attack patterns are not as punishing as we wish them to be and allow players to facetank a lot.
- Increased Nightmare Bahaar's attack power by 10%
- While initiating a fight against Nightmare Bahaar, players will receive a 8%/2s max HP DoT effect lasting the entire fight
We are going to apply a few adjustments to the Curse Mechanic: a visual bug made the boss look a bit weird while executing it, and the debuffs AoEs were a bit too small. Lastly, we are reducing the damage players take by taking a debuff to compensate for the new DoT effect, while also allowing parties that feel confident enough with themself to take double debuffs.
- Reduced damage taken upon taking a curse from 220k to 175k
- Increased debuffs AoE radius and refined them to match better the visual indicators
- Fixed an issue where Bahaar would abnormally change stance before and after Curse Mechanic
This adjustment is applied as a counter for the general defense nerf that High and Top tier dungeons received in this patch, aswell as making the DPS check a bit tighter
- During Final Phase, Bahaar no longer reduces his endurance.
We noticed Bahaar not executing his spin attack as often as we initially intended to, aswell as the punishment for failing to stun it was not big enough. For this reason, we prepared a serie of buffs to this special attack
- Bahaar will now prioritize executing his Spin attack over his basic attack patterns
- Keep in mind this attack has an internal cooldown, so it will not be spammed back to back
- Increased stats gained by Bahaar during Empowered state: it will now increase his attack by 10% rather than 5%, aswell as increasing his endurance by 5%
- Bahaar will enter in Empowered state if failed to be stopped during his Spin attack. Empowered state can stack.
Teralogs
Teralogs was recently updated to support all of our buffs, debuffs and talisman specific skills. This will allow players to see skills breakdowns more clearly and see talisman buffs uptimes aswell. For the new buffs and debuffs to be displayed in your uploaded logs, you will need an updated DPS meter which can be found in here https://github.com/Agaia-Online/shinra-standalone. It is also possible to simply take the resource/data folder and copy paste it into your existing DPS meter, but in that case you will need to make sure to disable its self update. Regardless of the DPS meter in your possession, all logs will be accepted, but using an outdated DPS meter will not display talisman buffs into it.
Minor Adjustments
- Warrior Rain of Blows mana cost has been reduced by 50
Comments (0)